[ EXPERIMENTS ]
> Interactive prototypes, design systems, and creative explorations
Loop Sort Solver
activeInteractive solver & visualizer engine for Loop Sort puzzle maps — upload or edit structured map files in fully exposed form and step through optimal solutions
Component Library
activeEvery core component rendered in both themes (dark + sketch) side by side
Design Sandbox
activeComponent variations and design system playground
Typography Proposals
activeFont pairing + weight-system proposals to fix the design system
Graphics Generators
activeSeed-driven SVG background + graphic generators for talks and heroes
NeanderBonk
activeAutomatic referee for Poetry for Neanderthals — listens to the poet, counts syllables, calls the bonk
NeanderBonk Lab
activeThe NeanderBonk referee on the bench — type or speak words and see every ruling, without the game around it
NeanderBonk Voice
activeCan the referee tell who is speaking? Loudness-gate vs voice-profile speaker attribution, live on one microphone
Talk Animations
activePrototype interactive animations for the talk decks — map/reduce, ROP railway, MVU loop, dependency resolution
[ ABOUT_EXPERIMENTS ]
This is a collection of interactive experiments, design systems, and creative prototypes.
> All experiments follow the retro-brutalist ASCII aesthetic
> Components are production-ready and thoroughly tested
> Feel free to explore and use as reference